Friday, January 3, 2020

The Use of Role Play A Viable Instructional Strategy

Introduction The use of role play is a viable instructional strategy used across a wide range of grade levels, even into college and university (Springer, et al, 1999). Role playing can help students see problems and solutions from different perspectives, which is critical to understanding the human behavior of people during transactions of all types, including meetings. Using a criterion referenced instruction (CRI) approach and the ADDIE model of instructional design, the Analysis, Design, Development, Implementation, and Evaluation components of a non-traditional learning activity are described below: Analysis. The context is an 8-hour workshop in the use of video to teach desired business-related behaviors to student groups. The instructional format for the workshop is cooperative learning (Johnson Johnson, 1991). Students will produce a video that features effective and ineffective meetings through role-play. The workshop is divided into five primary components: Video camera operation, elements of filming, scriptwriting, acting filming, and critique. Checklists will be used as a guide to the students to ensure that adequate skill-building is taking place as the groups move through the components. Using a workbook to track their learning objectives and individual performance in the unit, students will work through a series of steps that are tied to individual objectives. Design. Using the formats of cooperative learning that themselves draw from effectiveShow MoreRelatedIntegrating Wireless Laptop Into the Classroom Essay1306 Words   |  6 Pagesteachers facilitate and observe their students. The focus must convey on understanding the vast amenities that technology presents and how it impacts the world (Kelley Kellam, 2009). Teachers can use wireless technology resources that support rich and multimedia models (Couros, 2010). Teachers can also use wireless computing to activate students thinking skills by providing meaningful learning experiences through explorations and discoveries. Wireless computing provides an access to immense knowledgeRead MoreApplication Guidelines And Procedures For How The Curriculum Is Designed, Delivered, Monitored, And Evaluated1082 Words   |  5 Pagesinto every student’s potential. The fundamental mission of formal education is not simply to ensure that students are taught but to ensure that they learn (Dufour, 2005. P. 32). In order for the education process to be effective, a guaranteed and viable curriculum must be established. Components Written Curriculum This is referred to as all the goals, standards and objectives that the teachers need to teach and the students need to learn or achieve. The written curriculum at the GSS should be characterizedRead MoreTechnology Is An Integral Part Of Education845 Words   |  4 Pagesschools must introduce the use of technology into learning assignments by any means necessary including professional development opportunities where teachers can learn how to use it to enrich and improve learning. Research has shown that students learn differently based on individual learning styles; for that reason, the use of technology and gaming can play a significant role in this process Therefore, educational games should be included as a viable teaching strategy to motivate students, to keepRead MoreTechnology As An Instructional Tool910 Words   |  4 Pagestechnology as a teaching strategy. I know that in order to be successful in learning, students must be motivated. If students are not motivated they ma y not stay engaged and could become disinterested in the learning process and using technology as a teaching strategy is just one way this goal can be achieved. Therefore, I chose the article, Teachers’ perspective on using technology as an instructional tool. The purpose of this report was to investigate technology as an instructional tool when and to provideRead MoreThe Evolution of Second- and Foreign- Language Teaching1662 Words   |  7 Pagesinstead by a semantic and social emphasis in language. The growth of psycholinguistics, sociolinguistics and an interest in semantics had important implications for the teaching of languages in that they highlighted the importance of real-world language use. Learning received receptive responses in the seventies and focused attention away from the pattern and drill approach and towards communication. From these changes grew a new approach to language teaching in the seventies termed the CommunicativeRead MoreTechnology in the Classroom Essay2797 Words   |  12 PagesProblem Statement Only limited quantitative, pre-experimental studies are available on integrating wireless computing through the use of wireless laptops into rural public school curriculums (Moore, 2009). The research problem in this study will focuses on some reasons teachers do not widely use wireless laptops (Skevakis, 2010) in the institutional and learning setting effectively. Available technology remains an unused resource because many teachers feel that viewing intensely atRead MoreProfessional Growth And Future Goals1502 Words   |  7 Pagesonly had two goals in mind- finishing and graduating. However, through the last eighteen months, I have gained so much more than I ever intended. This coursework has rekindled a passion in me for teaching and learning, as well as redefining the role I play in educating students. I know that I am a better person and more equipped for the future of my career as a result of what I have learned. At the beginning of this educational journey, I worked as elementary reading teacher having over twenty yearsRead MoreThe On The Surface Level1778 Words   |  8 Pagespeers. Yet conversely, there was one that may be too grand in instructional scope that students may be thrown off by the amount effort just to progress within gameplay. Nevertheless, all of these games have the potential of being placed in day-to-day school instruction. FlipQuiz While more of a study tool as opposed to an online video game, FlipQuiz allows for students, teachers, and other to create their own games using the instructional content of their choice. The whole format is reminiscent ofRead MoreEssay about A Comparison of Instructional Design Models1945 Words   |  8 PagesModels of Instructional Design An Instructional Design Model is a framework for instruction, used by many trainers and educators, which helps to identify and explain the steps associated with the instruction process. (Rosenberg, 1982) Instructional design models attempt to identify the needs of the learner, and provide a process through which a course will be taught. Steps within the model help instructors to break down the courses they teach into a series of steps or parts in order to ensureRead MoreEssay on Servant Leadership Research And Application 1664 Words   |  7 Pagesteachers use data to drive instruction and planning, a leader must embrace the same philosophy when moving his or her organization towards personal and professional achievement. The research conducted on servant and authentic leadership clearly follows an action plan that provides a leader with tools that motivate and encourages followers. Servant leadership has been proven to energize and move both principal and teacher leaders, but can authentic leadership support this model as a viable support

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.